Best played in Firefox on Desktop

(Otherwise, ctrl and + to increase screen size in the window) 

My friend Jules and I made this game as a sort way to explore game-making in Godot 4, and then we brought our friend Brendan on for music and art.

Progress is automatically saved in the browser via local storage.

All testing thus far has been on mouse and keyboard, but controller may work too. We have not decided to support mobile yet.

You can create your own levels in the level editor and export/import levels as .json files to play other people's creations.

We've had a lot of fun and may continue to work on it and/or make more puzzles for it in the future.

Development log

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